In my recent post about my Golden Generation at Red Bull Leipzig, I’m still churning through seasons at the club. I’m trying to make some progress but as a result of my endeavours, I’ve started to get to grips with the new training system implemented in this year’s Football Manager.
After winning the league in my second season, we’re looking confident to challenge for the title again. After losing Marcel Sabitzer and Péter Gulácsi we signed Jadon Sancho, Julian Weigl, Timo Horn and Serge Gnabry to pad out the squad for a good cup or champions league run.
As with lots of creative or inventory management games (in this case footballers) there is a ‘golden rule’ for success:
Input = Output
What I mean by this is that if you decide to plug in a tactic from a content creator, leave your assistant to run training and tactics and just meander through the season you’ll probably do alright. Perhaps you’ll do a bit better than expected or maybe a bit worse, but you’ll do alright.
If however you decide to fully invest into the save and create a detailed tactic, scour nation after nation to find the perfect player and micro-manage your imaginary staff to an infinite degree, you might find that results will tend to go your way, and the payoff is ecstatic. You might still do worse than if you coasted through, but you can safely say it was you doing it and can be proud of the commitment.
Training is definitely one of these ‘Input = Output’ scenarios. This year training was overhauled and is now heavily integrated into the tactics system, with the two overlapping constantly. Here are some top tips to bridge the gap and make more of the training features without being completely in over your head.
Welcome back to the third post in my Moneyball series. If you’re new you can check out Part 1 Here.
My first full season at Crystal Palace draws to a close, and with the end in sight, there’s time to reflect on a successful season in the Premier League. We’re going to take a look at how my signings performed in the second half of the season compared with other players in the squad, my results as a whole and a look at inventive ways I’m keeping my expenditure down.
Welcome back to the FM Stats Lab. In our first post we covered how we set up our lab environment to give is as much control as possible over our variables, and we also dipped our toes into the statistical water by investigating what sort of impact the professionalism attribute can have on overall team performance. If you’ve not had a chance to read it you can find it here – spoiler alert though, professionalism can have a huge impact.
Our first post was a light introduction, and the statistics were kept on a leash, but now (for all you fellow nerds) we are going to delve a little bit deeper. If stats aren’t you thing that’s fine, you can still find out our headline results from each of our experiments and there’ll be a little glossary at the end of any statistical terms that get thrown around.
There have been some great suggestions in the comments so in this post we planned to cover two experiments:
The Impact of Decision Making
Physically, Mentally, or Technically good Strikers?
However we went down a stats rabbit hole with the investigation of Decision Making. One that had originally been looked at by another blogger back in FM18 with their original version of an FM Lab. So the striker based experiments will have to wait until next time…
Join Ryan, Eric, Guy, Ihor, and Luke for this week’s Dictate The Game Podcast!
We talk about Sarri at Juventus and what the crew thinks the Old Lady will look like this year. Not only that, but what will Chelsea look like next year including a new manager.
Plus, we talk Shadow Striker and how you can use the position in your FM19 save and make him the goal scoring machine he can be! Don’t miss the end when Luke talks about his new love for the Jonas Brothers!
Last year I started to cover the more exotic player roles that have been added to Football Manager series over the years. Some of the roles I highlighted, like Raumdeuter, Regista and Trequartista, have been the staples of the game for years. While Pressing Forward and Wide Targetman have only been added in the recent entries. In that respect the Shadow Striker role is not new. It was one of the original roles from 2013 when Football Manager did its biggest tactical revamp by getting rid of the old slider system and introducing the ubiquitous player roles and duties. So while it is a role that has been around for a while, I think it deserves to be celebrated for its shear usefulness. Unlike some of the other exotic roles, a Shadow Striker can be utilized in any tactical system and competition level in FM19. So what makes it such a universal attacking role?
The Maurizio Sarri experiment at Chelsea did not last long,
and now he has returned to the Serie A to have another crack at the Scudetto,
but this time with Juventus.
If you’ve watched Sarri over the last few years, you know
exactly what style of play he is going to bring. His 4-3-3 will be out in full
force, and there is the potential for real magic at the Allianz Stadium next
The 2018/19 Premier League season is now behind us and the anticipation for the 19/20 season is here.
In this summary, I will briefly talk about each teams season and how I feel they have done over the entirety of the season. Before I start let me get this out there, what an amazing season we have spectated. From millimetre saving clearances to last minute winners, it really has been a season to remember.
There seem to exist many misconceptions out there about what exactly it means to overload in football and how to create overloads within football manager tactical engine. This article is meant to be an easy to follow, step-by-step guide on how to successfully create overloads with any team and at any level. It does not present an exploit win-all plug-in tactic but it should hopefully make scoring goals, and winning, more consistent for your club.